Valheim server setup and 1.0 guides
Learn how to set up, join, update, and protect a Valheim dedicated server for the September 9, 2026 1.0 and Deep North release, including existing-world and crossplay guidance.
Valheim 1.0 launches on September 9, 2026 with the completed Deep North biome and crossplay across PC, Mac, Linux, Xbox, PlayStation 5, and Nintendo Switch 2. A persistent dedicated server keeps the same world online for your group even when its original host is away.
Prepare for Valheim 1.0
Decide whether to keep your world or start over, and take the right backup before updating.
Set up a Valheim serverOrder and configure a persistent berrybyte server, or install one yourself with SteamCMD.
Join from PC or consoleUse the server address, list, or crossplay join code and fix common connection problems.
Back up your serverCreate and verify a restorable backup before the 1.0 update reaches your world.
What changes on September 9
Iron Gate's Valheim 1.0 FAQ confirms:
- The Deep North is the focus of the 1.0 content update.
- Existing worlds and saves remain playable.
- New biome generation works properly only in areas nobody has explored.
- A fresh world is recommended, but not required.
- The player limit remains 1–10.
- Full crossplay is planned across every 1.0 platform.
- There is no public test branch before launch.
- Mods have no official support and may need updates after 1.0 ships.
For the release date and platform announcement, see Valheim Has A Release Date from Iron Gate.
Valheim on berrybyte
berrybyte installs the Valheim dedicated server and enables crossplay by default. From the dashboard you can start and stop the server, change its name, password, world, visibility, update behavior, crossplay, and built-in backup schedule.

Your plan includes 10 player slots and starts at $12.95 per month. Open Valheim server hosting to choose a region and start a server.
Which guide should I use?
I already have a long-running world
Start with Valheim 1.0 and the Deep North. It explains explored terrain, backups, and the tradeoff between preserving builds and seeing the complete new biome.
I want a clean world for 1.0
Follow Set up a Valheim dedicated server, then wait until the 1.0 build is live before generating the world you intend to keep.
My group mixes PC and consoles
Keep Enable Crossplay on, then use How to join a Valheim server. Console mod support is not available for 1.0, so plan an unmodded server for a mixed-platform group.
My current server uses mods
Back it up, keep a list of every installed mod, and expect to wait for BepInEx and individual mod updates after 1.0. Do not test the only copy of your world on launch day. Until we port the full BepInEx guide, use Installing BepInEx Mods.
Mods and admin commands
These older guides still live on docs.berrybyte.net until we rewrite them here. Do not treat them as 1.0-verified.
Upload BepInEx and plugins, match client and server versions, and read the crash log.
Popular Viking modsA curated list of common quality-of-life and admin mods. Confirm 1.0 support before using any of them.
Admin commandsEnable the console, add administrators, and use kick, ban, spawn, and world commands.
Frequently asked questions
When does Valheim 1.0 release?
Valheim 1.0 and the Deep North release on September 9, 2026. Iron Gate has announced the same-day release for PC, Linux, Mac, Xbox One, Xbox Series X|S, PlayStation 5, and Nintendo Switch 2.
Do I need a new world for Valheim 1.0?
No. Iron Gate says existing saves keep working and receive new content, but Deep North biome generation only works properly in areas that have not been explored. Iron Gate recommends starting a new world for the best complete 1.0 experience.
Does Valheim 1.0 support crossplay?
Yes. Iron Gate has announced crossplay between all 1.0 platforms. A dedicated server must run with crossplay enabled for non-Steam players to join.
How many players can join a Valheim 1.0 server?
Valheim 1.0 remains a 1–10 player game. Iron Gate confirmed that the player limit is unchanged for 1.0.
Will Valheim mods work on the 1.0 release date?
Not necessarily. Valheim has no official mod support, there is no public test branch before 1.0, and mod authors may need time to update BepInEx and individual mods after launch.