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How to host an ATM10 server

Create an All the Mods 10 server, join with the matching ATM10 profile, update the complete pack safely, and diagnose version, memory, and world-load failures.

Use the ATM10 server hosting page. It opens with the right ATM10 version, NeoForge setup, and starting RAM already selected.

Current ATM10 server details
ModpackAll the Mods 10 - ATM10
Modpack sourceCurseForge #925200
Version8.1
Minecraft / mod loader1.21.1 / NeoForge
Starting RAM8 GB — Estimated by berrybyte
Details checkedSeptember 16, 2026

Regular All the Mods 10 and ATM10 Aeronautics are different packs. Confirm the checkout summary says ATM10, not ATM10 Aeronautics.

Create the ATM10 server

Open the dedicated ATM10 page

Go to ATM10 server hosting. The pack, release, loader, and starting RAM should already be selected.

Choose a location and plan

Start with the recommended RAM shown in the server details. Pick the region closest to most players.

Finish checkout

Keep ATM10 attached to the order. berrybyte installs the selected release and its compatible NeoForge runtime.

Wait for first boot

Open Console and wait until startup completes. ATM10 is a large pack, so the first install and world creation take longer than vanilla Minecraft.

Install ATM10 on every computer

Each player needs a separate ATM10 launcher profile.

Install regular All the Mods 10

Use the CurseForge app or another launcher that imports CurseForge packs. Do not select Aeronautics.

Match the server release

Open the server's modpack details in the dashboard and select that exact release in the launcher.

Launch the profile once

Let Minecraft reach its main menu before adding the server. This catches client-side startup errors before they look like network failures.

Join the server

When Console shows the server is ready, open Overview, copy Server address, and add it under Multiplayer from the ATM10 profile. Include the port shown in the dashboard.

If vanilla Minecraft reaches the address but ATM10 does not, this is usually a pack problem, not DNS or port forwarding. Compare the client and server release first.

Update ATM10 without losing the world

Create a backup

Open Backups and create a restore point before changing the pack.

Stop the server

Do not change a modpack while the world is saving.

Change the complete pack release

Use Overview → Modpack → Change. Do not update NeoForge or individual ATM10 mods by hand unless the pack instructions explicitly require it.

Update every player

Move all launcher profiles to the same release, then start the server and watch Console.

See Minecraft backups before the first update.

Fix common ATM10 server problems

Exit code 1. This is a generic launcher message, not the cause. Open latest.log or the crash report, confirm the exact profile, and check assigned client memory.

Missing registry entries or incompatible mod list. Server and client files do not match. Remove one-off manual changes and reinstall the same complete release on both sides.

The server runs out of memory during exploration. New chunk generation and several active machines can push a small plan past its starting estimate. Move to the higher-traffic RAM option shown above and inspect the log again.

The world no longer opens after an update. Restore the pre-update backup before deleting entities, chunks, or mods. Then reproduce the update once and read the first relevant exception.

Still stuck? Open a support ticket and attach latest.log plus the crash report.

Next steps

Frequently asked questions

How much RAM does an ATM10 server need?

Use the starting and higher-traffic RAM options in the server details below. They are berrybyte estimates for this pack.

Which ATM10 version does berrybyte install?

The ATM10 hosting page selects the ATM10, Minecraft, and NeoForge versions shown in the server details below.

Is ATM10 the same as ATM10 Aeronautics?

No. They are separate modpacks with separate project and version IDs. A client using one cannot join a server running the other.

Why does ATM10 show missing registry entries?

The client and server usually have different pack versions or different added mods. Return both sides to the same complete ATM10 release before changing individual files.

Should I back up before updating ATM10?

Yes. Create a server backup before every pack update, then update the server and every player to the same release.

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